Summary of Class 12 Maths Linear Programming

Linear Programming Problem


A linear programming problem (LPP) deals with finding the optimal value (maximum or minimum) of a linear function of several variables (called objective function) subject to the conditions that the variables are non-negative and satisfy a set of linear inequalities (called linear constraints).


Objective Function


The linear function Z = ax + by, where a and b are constants, which has to be maximised or minimised is called the objective function.


Decision Variables


In the objective function, Z = ax + by, variables x and y are called decision variables.


Constraints


The linear inequalities or conditions on the variables of a linear programming problem are called constraints. The conditions x are called non-negative constraints.


Feasible and Infeasible Regions


The common region determined by all the constraints including non-negative constraints x, y  of a linear programming problem is called the feasible region. The region other than feasible region is called an infeasible region.


Feasible and Infeasible Solutions


Every point inside the feasible region and on the boundary of the feasible region represents feasible solution to the problem. Any point outside the feasible region is called an infeasible solution.


Optimal Solution


Any point in the feasible region that gives the optimal value (maximum or minimum) of the objective function is called the optimal solution.


Important Theorems


Theorem 1: Let R be the feasible region (convex polygon) for a linear programming

problem and let Z = ax + by be the objective function. When Z has an optimal value

(maximum or minimum), where the variables x and y are subject to constraints described by linear inequalities, this optimal value must occur at a corner point (vertex) of the feasible region.


Theorem 2: Let R be the feasible region for a linear programming problem, and let

Z = ax + by be the objective function. If R is bounded, then the objective function

Z has both a maximum and a minimum value on R and each of these occurs at a

corner point (vertex) of R.


Corner Point Method for Solving LPP


This method comprises of the following steps:


Step 1: Find the feasible region of the linear programming problem and determine its

corner points (vertices) either by inspection or by solving the two equations of the lines intersecting at that point.

Step 2: Evaluate the objective function Z = ax + by at each corner point. Let M and m,

respectively denote the largest and smallest values of these points.

Step 3: When the feasible region is bounded, M and m are the maximum and

minimum values of Z.

Step 4: When the feasible region is unbounded, then

(a) M is the maximum value of Z, if the open half plane determined by ax + by > M has no point in common with the feasible region. Otherwise, Z has no maximum value.

(b) m is the minimum value of Z, if the open half plane determined by ax + by < m has no point in common with the feasible region. Otherwise, Z has no minimum value.

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